Holiday Photo Contest!

Adventurers!

We're happy to announce our first photo contest for Expedition! Starting today until January 2nd at 11:59pm, we'll be accepting entries to win a $100 prize! Here's how you enter:

  • Take a photo and post it on social media (Twitter, Instagram, or Facebook), tagging us or using #ExpeditionRPG in the post. 
  • Expedition, either the box or game, should be featured in the picture.
  • Have fun with it! We  encourage holiday themed and silly pictures. (Though they don't have to be!)

Any entries that don't follow the above criteria won't be counted, so make sure to smile! Everyone is allowed three entries, so get to snapping some photos!

Here are the links to our pages:

Facebook

Twitter

Instagram

If you need an example, take a look at this stellar photo taken at the Expedition: The Horror launch party! 

Contest - Expedition The Horror Launch Party.jpg

We can't wait to see your photos!

Todd

December Update: Writing contest extended, new QuestCrafter and new features

Adventurers!

We have several exciting Expedition updates this December, including an extension of our $500 writing contest (with even more ways to earn loot points), a new QuestCrafter and new features.

$500 quest writing contest extended

We want to make sure your adventuring experience is as fun as possible, and we've received feedback from authors that one month hasn't been enough time to write quality quests of this size. So, here's what we're doing:

  • Extending the submission deadline to December 31st at 11:59pm. It's not too late to start working on an entry!
  • Lowering the minimum word count to 15,000.
  • Offering numerous ways to earn bonus loot points, including:
    • Earn a bonus point by publishing the first chapter of your entry by November 30th at 11:59pm EST.
    • Earn a bonus point for every 5,000 words you write over the minimum amount.
    • Earn a bonus point for incorporating a winter or holiday theme into your entry.

We've updated the writing contest page with these changes as well.

Thank you to all of the amazing writers in the Expedition community for sharing your creativity with us! And if you've been thinking about writing a quest but need an excuse, the $500 contest is the perfect time to try your hand at interactive storytelling :)

New QuestCrafter: Advanced Combat

Thanks to Greg's latest installment of the QuestCrafter series, you can now learn advanced combat techniques such as custom text and choices between rounds and changing combat victory rewards. Have questions or ideas that you'd love to see a QuestCrafter on? Email Greg at Authors@Fabricate.io!

New features

It wouldn't be an Expedition update without a bunch of features and improvements!

  • Streamlined combat screens in app
  • Improved display on large screens
  • Fixed numerous bugs, including the "Error!" that would appear on Android / iOS app load.
  • Show "Last Updated" and "Expansions required" on quest search details page.
  • Added support for several new quest writing tools, including the ability to make paragraphs of text conditionally shown / hidden by adding a comparison operation like {{gold > 10}} to their start.

Thank you to all of the community members who shared their feedback, ideas and bug reports with us in November.

Scott and I are making good progress on both remote play and the audio engine. In fact, our composer just delivered the final audio files to us. Up next: now we have to polish and fine tune the code so that the more than 3,000,000 possible combinations of instruments, rhythms and melodies sound good together. We can't wait to share it with you!

 Until next time,

Todd, Scott, Greg and the Expedition team

Contest Inspiration, New Quests and More

Adventure Crafters!

With the big November $500 writing contest in full swing, thought I'd focus this week's update on inspiration.

Firstly: Some of the stretch goal quests unlocked during The Horror's Kickstarter are now available for play! Make sure to adjust your app settings to use Expedition + The Horror, and then look for the following quests in the search results:

  • Raventree Manor (2-6 players)
  • Darkest at Dawn (2-6 players)
  • Invoco Tenebrae (2-6 players)
  • Secrets of the Past (1-6 players)

Even if you don't have a copy of the expansion yet, we still highly recommend checking them out. They're some of the best Expedition quests yet, and can be a great source of writing inspiration!

Secondly, we've found that adding a bit more description to the world and NPCs (non-player characters) in your story can make a HUGE difference in enjoyment. To help you brainstorm interesting settings, situations and backstories, we now have 9 Questcrafter inspiration posts here: ExpeditionGame.com/QuestCrafter

And finally, don't forget that all contest entries must be publicly published by November 30th, 11:59pm Eastern Standard Time! At that point, we will validate that all entries (which may be single quests or quest series) meet the minimum 20,000 word requirement. 

If you have any questions or run into any technical issues, please don't hesitate to contact us via the "Contact Us" button or by emailing Authors@Fabricate.io

Thank you - and we can't wait to see what you write!

Todd, Scott, Greg and the Expedition Team

expedition-rpg-quest-roleplaying-adventure-secret-fantasy.png

Expedition November: $500 Prize, art, and more!

Adventurers,

We hope you had a spoooOOOooky Halloween! And thank you to all of the authors that participated in the October writing challenge and earned loot points. If you haven't played in a while, there are now EIGHT new quests for your enjoyment!

November quest writing contest

The $500 NaNoWriMo contest begins! And, just in time, Greg Miller has released the first two Quest Crafter tutorial videos here and here.

We've also updated the Expedition Loot Club so that every quest you write earns you a loot point - plus a bonus point for your first quest! (which can be redeemed for cash and all sorts of Expedition swag).

Art and audio are almost ready

We've been hard at work on the stretch goals for The Horror, include commissioned artwork for each of the new quests, as well as the new combat music engine. Thank you so much to Chris Gebhart, Nicholas Coronado, Brian Dryer, Cory Smith, Greg Miller, JanoNath and Katie Sharkey for their incredible artistic and literary contributions to The Horror!

Here's a sneak peak of the art for "Darker at Dawn," one of the new expansion quests:

 

Instagram

We're now on Instagram! Follow @ExpeditionRPG for more sneak peaks and behind-the-scenes!

 

Until next month,

Todd, Scott and Greg

 

Quest Writers Weekly: The Latest Features and Inspiration

Adventurers!

With fall descending upon us, the time for the spooky and horrible is swiftly drawing near. There's just over one week left for you to submit your quests for the spooky quest challenge! Unlike most contests, there's no cap on the prizes here - so if you write two, or even three quests, you'll win two or three prizes!

And then, of course, there's the big one: The $500 November quest writing contest. Hopefully you've started brainstorming and outlining your quest - just remember that you can't start writing the quest itself until November 1st!

Writing inspiration

Excited to write, but not sure about what? Look no further than our weekly Quest Crafter series! Just in time for finishing up your Halloween quests, we have a double episode:

First, shudder in disgust with 20 revolting mortal remains that will haunt your players - or their foes.

Then, explore 20 curses in On Curses Most Foul for creative ways to hex your adventurers.

Feedback of the Week

We've seen a few quests do this really well, and would love to see more do it: Give the players a chance to roleplay and make backstories and motivations for their characters. Set the stage for your players with a few pages describing the world and conflict that they're about to take... and then take a step back as the writers and allow players to roleplay. Here's a great example from the start of the Goin' on a Bear Hunt quest:

Expedition-app-rpg-screenshot

New in the App & Quest Creator

We're making great progress on remote play, the music engine, and improved support for multi-chapter quests. And yet we still found time for some improvements!

expedition-app-full-screen-art.jpg
  • Added a whole new set of icons - Runes!
  • Completed the switch from bracketed [icons] to :icons:, so that brackets can now be used to indicate large art. Try [hound_of_tindalos] and [hound_of_tindalos_full], and then look here for the full art list!
  • Added a handy keyboard shortcut: Ctrl + Enter automatically starts playing the quest from your current cursor position.
  • Several improvements to the Quest Creator validator: if it crashes while validating, it now terminates properly instead of spinning forever. Plus, spellcheck and validator errors are now handled separately / persist properly, so that running a validation (which happens whenever you hit "Play from Cursor") or a spellcheck (which happens whenever you type something) doesn't delete the errors from the other one.
  • Improved authentication system for Quest Creator. No longer gets blocked by pop-up blockers, and tries to pre-authenticate you so that the actual sign-in goes much faster.
  • Added a FAQ to the Quest Creator homepage that talks about ownership and allowed genres. If you have any other questions you'd like answered, let me know at Todd@Fabricate.io!
Courtesy of WhispersOfTheWyrd

Courtesy of WhispersOfTheWyrd

We're Hiring!

Love Expedition and board games in general? Hip on the latest social media trends? We're looking for a paid part time (2-5 hours/week), remote social media manager with an opportunity to also take on some customer support (if you're interested).

To apply, email Todd@Fabricate.io with:

  1. Three of your most successful social media posts and why you think they were successful.
  2. Three example posts you'd make for the board game of your choice (one each for Twitter, Instagram and Facebook).
  3. A list of 5-10 hashtags you would tag the posts with, showing the research that you did on those keyword to make sure they're popular but not oversaturated.

 

We can't wait to play your next adventure!

Todd, Scott and Greg

Quest Writers: $500 Writing Contest, New Features and more!

Writers and adventure-crafters,

We have several exciting updates this week!

First off, we just announced two new ways to earn money and prizes for writing:

November Contest - $500 Grand Prize!

November is traditionally National Novel Writing Month, but why not write an interactive adventure instead? Write a 20,000 word adventure between November 1 and November 30th for a shot at $500! Click here for more information.

October - Double Loot Points for Spooky Quests!

This October, publish a Halloween-appropriate quest and earn two loot points! (Plus a bonus point if you're a first-time author!)

New Features and Fixes

Scott and I have deployed several upgrades to the Quest Creator to make your life easier, including:

  • when the app encounters an error in the quest (specifically, with {{ops}}, such as invalid syntax), it'll show you the error to help you debug it
  • streamlined example quest
  • remove line numbers from side of text editor to make the page less cluttered; add current line number and word count to bottom right
  • fix some bugs with * on round and roleplaying cards and GOTOs inside of on round
  • fix bug where multiple of the same style in a single paragraph, such as italic text italic, would mistakenly be treated as a single group (italic text italic)
  • fix bug where the text editor cursor would sometimes jump randomly (especially when searching with control + F)
  • fix bug where style detection included ops contents, so you’d get weird behavior with things like italic {{.numAdventurers()}}_
  • add several words to spellcheck dictionary that are uncommon in general English but common in roleplaying

Writing Inspiration

Looking for inspiration to get started, or take your writing to the next level? Check out the new Quest Crafter section of the Expedition website (https://expeditiongame.com/questcrafter) for weekly writing inspiration. This week's post covers 20 ideas on how to make more interesting and personal enemies - a great way to get your players more invested and spice up combat!

Adventure onwards,

Tod, Scott & Greg

Halloween & NaNoWriMo Contests: Over $500 in prizes!

Adventurers,

With the expansion Kickstarter over 900% funded... we are rendered speechless by your enthusiasm! (If you missed it, you can pre-order it here.)

To celebrate - and thank you - for your support, we're pulling out all the stops in making sure you have awesome adventures to play.

This October: Loot points!

We're rewarding anyone who publishes a spooky or horror-themed quest using the Quest Creator in time for Halloween!

Every spooky / horror quest you publish earns you 2 Loot Points.

If you're looking for writing inspiration, quests earn 1 additional Loot Point for incorporating the theme "The Monster with the Face of Man": Sometimes the most monstrous evil hides behind the banality of the mundane.

And, if you're a first-time author, you'll earn an additional loot point!

To qualify, quests must be at least 20 minutes in length, published publicly before midnight EST on October 31st, and follow Expedition community and quality standards.

Looking for more inspiration? Check out the new Quest Crafter section of the Expedition website: https://expeditiongame.com/questcrafter 

This November: $500!

We're holding a $500 quest writing contest. Yes, you read that correctly: $500!

November is traditionally National Novel Writing Month ("NaNoWriMo") - but instead of writing a novel, why not push yourself creatively and write an interactive story using the Expedition Quest Creator? This time around there are no theme constraints: write whatever story your heart desires, as long as you can fit it into the Expedition system.

To keep to the spirit of NaNoWriMo, qualifying quests must contain a minimum of 20,000 words. You cannot start writing your quest until November 1st (though you may work on an outline ahead of time), and your quests(s) must be published publicly by midnight EST on November 30th.

In preparation for this contest, we'll be releasing new tools for authors that allow you to define when quests are part of the same series - as well as upgrades for the app that will make it easier for players to discover and enjoy multi-part series. Instead of publishing your quest as a single 3+ hour adventure, you may also choose to publish it as a multi-part quest series.

At the end of November, the Expedition team will select 5 finalists and the winner will be selected by audience vote. The voting period will last two weeks after the submission deadline. At the end, whichever quest has the most votes wins! If there is a tie, the prize will be split among the winners.

September Winners

Without further ado, the winning quests and authors of September's adventure contest!

  • Best Horror: Dark Castle Vol 1 by Grayons Prettyman
  • Best Persona and Best Overall: The Girl (Z.E. #1) by Jackson Gaydon

Congratulations to Grayons and Jackson for their excellent quests!

New features

The app (v1.7.1) has gotten several upgrades, including:

  • Settings are now saved across sessions!
  • Added support for The Horror expansion, including expanded setup and combat rules and searching for / displaying Horror-enabled community quests.
  • Several improvements to the settings interface
  • Clarified that "Custom Combat" is GM Mode
  • Clarified on surge card that some UNDEAD surges apply after they're knocked out
  • Fixed several small bugs, including that some community quests' "The End" button did nothing

 

Also, Expedition is now on Instagram! (@ExpeditionRPG) - make sure to tag us in your Expedition photos :)

Until next month,

Todd, Scott and Greg

Four Days Remaining - And Remote Play!

Adventurers,

With less than a week left, The Horror is over 500% funded!

More importantly, thanks to the incredible support from the community, we unlocked the Remote Play stretch goal - and we're less than $10,000 away from unlocking a really cool research & development stretch goal to explore VR and Voice Assistant versions of Expedition. If you haven't yet, make sure to check it out!

Also, we're on Product Hunt today! Product Hunt is a site that hundreds of thousands of people use to discover interesting new products. If you want to help spread the word & help us reach that stretch goal, click here to check it out!

Remote Play

expedition-remote-play-tabletop-simulator

Imagine if you could enjoy Expedition with your friends... even if they weren't in the same room! That's right - coming soon, you'll be able to synchronize apps with other players and go on quests, no matter the distance.

In the coming months, we'll be rolling out this functionality to beta testers. If you want to be a beta tester, email Todd@Fabricate.io with the subject "Remote Play Beta Tester" and include if you'd like to beta test for the web app, Android or iOS.

Quest Writing Contest

In all the excitement, don't forget that we're still holding a quest writing contest! Publish a quest by September 14th at midnight EST in one of the following categories for a chance to win gold - I mean, cash:

  • Best use of Persona ($50)
  • Best Cthulhu or Horror genre story ($50)
  • Best Overall ($100)

We also have a quick, 2 minute survey here. Whether you're a veteran writer or are intimidated by the thought of writing your own quests, we'd love to get your feedback so that we can make your experience better!

New App and Quest Creator features

Somehow while running a Kickstarter, Scott and I still found time to make several exciting improvements to the app and quest creator (who needs sleep, anyway?):

App v1.6.2

  • Improved experience for going home from in the middle of a quest; now asks you "Are you sure?" in a nice, themed dialog
  • Show more details on quest search details page so that you can pick out the perfect adventure
  • Tune damage and loot
    • Slowly ramping damage if you're only down to 1 player or 1 enemy, so that infinite loops (like continuously dodging without dealing damage) don't drive the rest of the players insane
    • Providing slightly less loot for higher tier encounters
  • Numerous style improvements for splash screen, menus and search
  • Numerous small rules clarifications thanks to players' questions
  • App version now visible at the bottom of the "Tools" page
  • Engine improvements in preparation for supporting The Horror expansion
  • Fixed a bug with "Retry combat?" button where it would show up even when you won combat

Quest Creator

 

 

Until next month,

Todd, Scott & Greg